Game Graphs

Game graphs represent relations between non-player characters (NPCs).

The provided graphs are defined in the following papers - please cite as follows:

  • J.A. Brown, D. Ashlock, S. Houghten and A. Romualdo, Evolutionary Graph Compression and Diffusion Methods for City Discovery in Role Playing Games, IEEE Congress on Evolutionary Computation, 2020.
  • J.A. Brown, J. Lee, and N. Kraev, Reputation systems for non-player character interactions based on player actions. In AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2017.
  • Datasets:

  • Fallout: New Vegas
  • Fallout 4
  • Oblivion
  • Skyrim
  • This page last modified 12th May 2020
    © Copyright Sheridan Houghten, 2020.