addIndividual(Individual *ind) | Population | |
crossover(double dCrossoverRate) | Population | |
evaluate() | Population | |
generateInitialPopulation() | Population | |
getAverageFitness() const | Population | |
getAverageHits() const | Population | |
getBestFitness() const | Population | |
getBestHits() const | Population | |
getBestIndividual() const | Population | |
mutate(double dMutationRate) | Population | |
Population(Context *pcontext, Evaluator *peval, int iPopulationSize=100, int iTournamentSize=3, int iMinDepth=0, int iMaxDepth=30, int iTries=5) | Population | |
selectIndividual() const | Population |