//------------------------------------------------------------------------------------------------------- // VST Plug-Ins SDK // Version 2.4 $Date: 2006/11/13 09:08:27 $ // // Category : VST 2.x SDK Samples // Filename : again.h // Created by : Steinberg Media Technologies // Description : Stereo plugin which applies Gain [-oo, 0dB] // // © 2006, Steinberg Media Technologies, All Rights Reserved //------------------------------------------------------------------------------------------------------- #ifndef __again__ #define __again__ #include "public.sdk/source/vst2.x/audioeffectx.h" //------------------------------------------------------------------------------------------------------- class AGain : public AudioEffectX { public: AGain (audioMasterCallback audioMaster); ~AGain (); // Processing virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames); virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames); // Program virtual void setProgramName (char* name); virtual void getProgramName (char* name); // Parameters virtual void setParameter (VstInt32 index, float value); virtual float getParameter (VstInt32 index); virtual void getParameterLabel (VstInt32 index, char* label); virtual void getParameterDisplay (VstInt32 index, char* text); virtual void getParameterName (VstInt32 index, char* text); virtual bool getEffectName (char* name); virtual bool getVendorString (char* text); virtual bool getProductString (char* text); virtual VstInt32 getVendorVersion (); protected: float fGain; char programName[kVstMaxProgNameLen + 1]; }; #endif